AI Insights · Timothy · April 2022
Top 5 Pixel Games on Android in South Africa for Q1 2022
In Q1 2022, the top pixel games in South Africa on the Android platform, including Galaxy Attack: Shooting Game and WeTV: Asian & Local Drama, showed varied performance trends in downloads, revenue, and active users.
The first quarter of 2022 saw significant activity among the top pixel games on the Android platform in South Africa. Here's a breakdown of the performance for the top five games, based on Sensor Tower data.
Galaxy Attack: Shooting Game by 1SOFT displayed notable trends in its metrics. Weekly revenue fluctuated throughout the quarter, peaking at $525 in the last week of December and ending at $450 in the last week of March. Downloads saw a significant increase, starting from 859 in the last week of December and reaching a high of 1.9K in the last week of January. Active users showed some variability, peaking at 26.6K in mid-January before dipping and then rising again to 24K by the end of March.
WeTV: Asian & Local Drama from Image Future had a steady performance in terms of weekly revenue, which peaked at $273 in late February. Downloads experienced minor fluctuations, with a high of 622 in the first week of January and a rise to 563 by the end of March. Active users remained relatively stable, increasing from 18.4K in late December to 21K in the last week of March.
Galaxiga Arcade Shooting Game, another title from 1SOFT, experienced varied weekly revenue, peaking at $200 in the last week of December and ending at $178 in the final week of March. Downloads fluctuated but showed an overall upward trend, starting at 2.3K in late December and ending at 2.7K by the end of March. Active users also saw growth, starting at 4.4K in late December and reaching 5.3K by the end of March.
Terraria from 505 Games Srl saw lower weekly downloads compared to other titles, peaking at 68 in both late December and late February. Revenue reached a high of $176 in late December but fluctuated throughout the quarter, ending at $126 in the last week of March. Active users showed a declining trend, starting at 151 in late December and dropping to 106 by the end of March.
WorldBox - Sandbox God Sim by Maxim Karpenko showed interesting trends. Weekly revenue peaked at $146 in late January and fluctuated before ending at $108 in the final week of March. Downloads saw a peak of 1.1K in mid-January, with a gradual decline to 498 by the end of March. Active users peaked at 4K in mid-January and declined to 2.3K by the end of March.
For more detailed insights and data on these games and others, visit Sensor Tower.